High Degree of Agency

High Degree of Agency

Sid Meier, the designer of “Civilization” describes games as being “a series of interesting decisions.” Players make, and test, their decisions and then try again. This makes every success their success, and every failure a chance to try again.
Our interactive experiences and games give students problems and permission to solve
them however they see fit. This sense of control over their options gives them a sense of agency. Stronger, more confident students is a natural by-product of our well-designed games.

“It had students who don’t usually speak up to others, or more introverted speak on a topic when they were more knowledgeable than other students.”

“It feels really good when you are able to solve something that you once felt could not be solved easily. Just by having solvable points in the game allows for players to feel empowered.”